Michael has nearly 20 years of experience as a systems analyst and software developer, and is a Microsoft MVP in XNA/DirectX. He is an experienced technical lead with strengths in systems architecture, software development, infrastructure design & deployment, and business process as it relates to technology. Michael holds multiple certifications from Microsoft and other certifying organizations, including MCP, MCT, MCSD, MCSE, and MCDBA. In addition to working with many different technologies, Michael also has taught hundreds of Microsoft Certified Courses as a Microsoft Certified Trainer. Michael is dedicated to the community and speaks at user groups, code camps, and conferences. Michael has been a hobby graphics programmer since the days of the TI99-4/A. Most of the day he's busy developing business applications, but that doesn't stop him from working on games and graphics engines when he can. As an avid gamer and an XNA enthusiast, Michael started the Boston XNA Developers Group, and has spoken at several user groups and other events on the topic of XNA and games. Michael is a contributor to many open source projects, including AXIOM, a .Net/Mono 3D rendering engine, and Planeshift, a 3D MMORPG. His blog can be found at http://www.geekswithblogs.net/mathoms.